// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input; using osu.Game.Graphics.Containers; namespace osu.Game.Graphics.UserInterface { public class IconButton : OsuClickableContainer { private const float button_size = 30; /// /// The colour that should be flashed when the is clicked. /// public Color4 FlashColour; /// /// The icon colour. This does not affect . /// public Color4 IconColour { get { return icon.Colour; } set { icon.Colour = value; } } /// /// The icon. /// public FontAwesome Icon { get { return icon.Icon; } set { icon.Icon = value; } } /// /// The icon scale. This does not affect . /// public Vector2 IconScale { get { return icon.Scale; } set { icon.Scale = value; } } /// /// The size of the while it is not being pressed. /// public Vector2 ButtonSize { get { return content.Size; } set { content.Size = value; } } /// /// The background colour of the while it is hovered. /// /// public Color4 HoverColour { get { return hover.Colour; } set { hover.Colour = value; } } private readonly Container content; private readonly SpriteIcon icon; private readonly Box hover; public IconButton() { AutoSizeAxes = Axes.Both; Children = new Drawable[] { content = new Container { Origin = Anchor.Centre, Anchor = Anchor.Centre, Size = new Vector2(button_size), CornerRadius = 5, Masking = true, EdgeEffect = new EdgeEffectParameters { Colour = Color4.Black.Opacity(0.04f), Type = EdgeEffectType.Shadow, Radius = 5, }, Children = new Drawable[] { hover = new Box { RelativeSizeAxes = Axes.Both, Alpha = 0, }, icon = new SpriteIcon { Origin = Anchor.Centre, Anchor = Anchor.Centre, Size = new Vector2(18), } } } }; } [BackgroundDependencyLoader] private void load(OsuColour colours) { HoverColour = colours.Yellow.Opacity(0.6f); FlashColour = colours.Yellow; Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint); } protected override bool OnHover(InputState state) { hover.FadeIn(500, Easing.OutQuint); return base.OnHover(state); } protected override void OnHoverLost(InputState state) { hover.FadeOut(500, Easing.OutQuint); base.OnHoverLost(state); } protected override bool OnClick(InputState state) { hover.FlashColour(FlashColour, 800, Easing.OutQuint); return base.OnClick(state); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { content.ScaleTo(0.75f, 2000, Easing.OutQuint); return base.OnMouseDown(state, args); } protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) { content.ScaleTo(1, 1000, Easing.OutElastic); return base.OnMouseUp(state, args); } } }