// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.Music; namespace osu.Game.Screens.Play.PlayerSettings { public class CollectionSettings : PlayerSettingsGroup { protected override string Title => @"collections"; [BackgroundDependencyLoader] private void load() { Children = new Drawable[] { new OsuSpriteText { Text = @"Add current song to", }, new CollectionsDropdown { RelativeSizeAxes = Axes.X, Items = new[] { PlaylistCollection.All }, }, }; } } }