// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.ComponentModel; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Online.Chat; using osu.Game.Overlays; using osu.Game.Overlays.Chat; using osu.Game.Overlays.Chat.Tabs; namespace osu.Game.Tests.Visual { [Description("Testing chat api and overlay")] public class TestCaseChatDisplay : OsuTestCase { public override IReadOnlyList RequiredTypes => new[] { typeof(ChatOverlay), typeof(ChatLine), typeof(DrawableChannel), typeof(ChannelSelectorTabItem), typeof(ChannelTabControl), typeof(ChannelTabItem), typeof(PrivateChannelTabItem), typeof(TabCloseButton) }; [Cached] private readonly ChannelManager channelManager = new ChannelManager(); [BackgroundDependencyLoader] private void load() { Children = new Drawable[] { channelManager, new ChatOverlay { State = Visibility.Visible } }; } } }