// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Backgrounds; namespace osu.Game.Rulesets.Osu.Skinning.Default { public partial class TrianglesPiece : Triangles { protected override bool CreateNewTriangles => false; protected override float SpawnRatio => 0.5f; public TrianglesPiece(int? seed = null) : base(seed) { TriangleScale = 1.2f; HideAlphaDiscrepancies = false; ClampAxes = Axes.None; } protected override void Update() { if (IsPresent) base.Update(); } } }