// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Taiko.Edit.Blueprints; using osu.Game.Rulesets.Taiko.Objects; namespace osu.Game.Rulesets.Taiko.Edit { public class HitCompositionTool : HitObjectCompositionTool { public HitCompositionTool() : base(nameof(Hit)) { } public override PlacementBlueprint CreatePlacementBlueprint() => new HitPlacementBlueprint(); } }