// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osuTK.Graphics; namespace osu.Game.Graphics.UserInterfaceV2 { public partial class RoundedButton : OsuButton, IFilterable { protected TrianglesV2? Triangles { get; private set; } protected override float HoverLayerFinalAlpha => 0; private Color4? triangleGradientSecondColour; public override float Height { get => base.Height; set { base.Height = value; if (IsLoaded) updateCornerRadius(); } } public override Color4 BackgroundColour { get => base.BackgroundColour; set { base.BackgroundColour = value; triangleGradientSecondColour = BackgroundColour.Lighten(0.2f); updateColours(); } } [BackgroundDependencyLoader(true)] private void load(OverlayColourProvider? overlayColourProvider, OsuColour colours) { // Many buttons have local colours, but this provides a sane default for all other cases. DefaultBackgroundColour = overlayColourProvider?.Colour3 ?? colours.Blue3; triangleGradientSecondColour ??= overlayColourProvider?.Colour1 ?? colours.Blue3.Lighten(0.2f); } protected override void LoadComplete() { base.LoadComplete(); updateCornerRadius(); Add(Triangles = new TrianglesV2 { Thickness = 0.02f, SpawnRatio = 0.6f, RelativeSizeAxes = Axes.Both, Depth = float.MaxValue, }); updateColours(); } private void updateColours() { if (Triangles == null) return; Debug.Assert(triangleGradientSecondColour != null); Triangles.ColourTop = triangleGradientSecondColour.Value; Triangles.ColourBottom = BackgroundColour; } protected override bool OnHover(HoverEvent e) { Debug.Assert(triangleGradientSecondColour != null); Background.FadeColour(triangleGradientSecondColour.Value, 300, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { Background.FadeColour(BackgroundColour, 300, Easing.OutQuint); base.OnHoverLost(e); } private void updateCornerRadius() => Content.CornerRadius = DrawHeight / 2; public virtual IEnumerable FilterTerms => new[] { Text }; public bool MatchingFilter { set => this.FadeTo(value ? 1 : 0); } public bool FilteringActive { get; set; } } }