// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Graphics.Cursor; using osu.Game.Tournament.Screens; namespace osu.Game.Tournament { public class TournamentGame : TournamentGameBase { protected override void LoadComplete() { base.LoadComplete(); Add(new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, Child = new ScreenStack(new TournamentSceneManager()) { RelativeSizeAxes = Axes.Both } }); MenuCursorContainer.Cursor.Alpha = 0; } } }