// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; namespace osu.Game.Graphics.Cursor { /// /// Interface for s that display cursors which can replace the user's cursor. /// public interface IProvideCursor : IDrawable { /// /// The cursor provided by this . /// May be null if no cursor should be visible. /// CursorContainer Cursor { get; } /// /// Whether should be displayed as the singular user cursor. This will temporarily hide any other user cursor. /// This value is checked every frame and may be used to control whether multiple cursors are displayed (e.g. watching replays). /// bool ProvidingUserCursor { get; } } }