// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Input; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Options.Sections.Input { public class MouseOptions : OptionsSubsection { protected override string Header => "Mouse"; [BackgroundDependencyLoader] private void load(OsuConfigManager osuConfig, FrameworkConfigManager config) { Children = new Drawable[] { new OptionEnumDropdown { LabelText = "Confine mouse cursor", Bindable = config.GetBindable(FrameworkConfig.ConfineMouseMode), }, new OsuCheckbox { LabelText = "Disable mouse wheel during gameplay", Bindable = osuConfig.GetBindable(OsuConfig.MouseDisableWheel) }, new OsuCheckbox { LabelText = "Disable mouse buttons during gameplay", Bindable = osuConfig.GetBindable(OsuConfig.MouseDisableButtons) }, }; } private class SensitivitySlider : OsuSliderBar { public override string TooltipText => Current.Value.ToString(@"0.##x"); } } }