// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Mania.Skinning { public class LegacyKeyArea : LegacyManiaColumnElement, IKeyBindingHandler { private readonly IBindable direction = new Bindable(); private Container directionContainer; private Sprite upSprite; private Sprite downSprite; [Resolved(CanBeNull = true)] private ManiaStage stage { get; set; } [Resolved] private Column column { get; set; } public LegacyKeyArea() { RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(ISkinSource skin, IScrollingInfo scrollingInfo) { string upImage = skin.GetConfig( new LegacyManiaSkinConfigurationLookup(stage?.Columns.Count ?? 4, LegacyManiaSkinConfigurationLookups.KeyImage, column.Index))?.Value ?? $"mania-key{FallbackColumnIndex}"; string downImage = skin.GetConfig( new LegacyManiaSkinConfigurationLookup(stage?.Columns.Count ?? 4, LegacyManiaSkinConfigurationLookups.KeyImageDown, column.Index))?.Value ?? $"mania-key{FallbackColumnIndex}D"; InternalChild = directionContainer = new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { upSprite = new Sprite { Origin = Anchor.BottomCentre, Texture = skin.GetTexture(upImage), RelativeSizeAxes = Axes.X, Width = 1 }, downSprite = new Sprite { Origin = Anchor.BottomCentre, Texture = skin.GetTexture(downImage), RelativeSizeAxes = Axes.X, Width = 1, Alpha = 0 } } }; direction.BindTo(scrollingInfo.Direction); direction.BindValueChanged(onDirectionChanged, true); } private void onDirectionChanged(ValueChangedEvent direction) { if (direction.NewValue == ScrollingDirection.Up) { directionContainer.Anchor = directionContainer.Origin = Anchor.TopCentre; upSprite.Anchor = downSprite.Anchor = Anchor.TopCentre; upSprite.Scale = downSprite.Scale = new Vector2(1, -1); } else { directionContainer.Anchor = directionContainer.Origin = Anchor.BottomCentre; upSprite.Anchor = downSprite.Anchor = Anchor.BottomCentre; upSprite.Scale = downSprite.Scale = Vector2.One; } } public bool OnPressed(ManiaAction action) { if (action == column.Action.Value) { upSprite.FadeTo(0); downSprite.FadeTo(1); } return false; } public void OnReleased(ManiaAction action) { if (action == column.Action.Value) { upSprite.FadeTo(1); downSprite.FadeTo(0); } } } }