// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Screens; using osu.Game.Screens; namespace osu.Game.Tests.Visual { /// /// A test case which can be used to test a screen (that relies on OnEntering being called to execute startup instructions). /// public abstract class ScreenTestCase : OsuTestCase { private readonly ScreenStack stack; [Cached] private BackgroundScreenStack backgroundStack; protected ScreenTestCase() { Children = new Drawable[] { backgroundStack = new BackgroundScreenStack { RelativeSizeAxes = Axes.Both }, stack = new ScreenStack { RelativeSizeAxes = Axes.Both } }; } protected void LoadScreen(OsuScreen screen) { if (stack.CurrentScreen != null) stack.Exit(); stack.Push(screen); } } }