using System; using osu.Framework; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input; using osu.Framework.Threading; using OpenTK; namespace osu.Game.Graphics.UserInterface.Volume { internal class VolumeControl : OverlayContainer { public BindableDouble VolumeGlobal { get; set; } public BindableDouble VolumeSample { get; set; } public BindableDouble VolumeTrack { get; set; } private VolumeMeter volumeMeterMaster; public override bool Contains(Vector2 screenSpacePos) => true; private void volumeChanged(object sender, EventArgs e) { Show(); schedulePopOut(); } public VolumeControl() { AutoSizeAxes = Axes.Both; Anchor = Anchor.BottomRight; Origin = Anchor.BottomRight; } protected override void Load(BaseGame game) { VolumeGlobal.ValueChanged += volumeChanged; VolumeSample.ValueChanged += volumeChanged; VolumeTrack.ValueChanged += volumeChanged; Children = new Drawable[] { new FlowContainer { AutoSizeAxes = Axes.Both, Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Position = new Vector2(10, 30), Spacing = new Vector2(15,0), Children = new Drawable[] { volumeMeterMaster = new VolumeMeter("Master", VolumeGlobal), new VolumeMeter("Effects", VolumeSample), new VolumeMeter("Music", VolumeTrack) } } }; base.Load(game); } protected override void Dispose(bool isDisposing) { VolumeGlobal.ValueChanged -= volumeChanged; VolumeSample.ValueChanged -= volumeChanged; VolumeTrack.ValueChanged -= volumeChanged; base.Dispose(isDisposing); } protected override bool OnWheelDown(InputState state) { if (!IsVisible) return false; volumeMeterMaster.TriggerWheelDown(state); return true; } protected override bool OnWheelUp(InputState state) { if (!IsVisible) return false; volumeMeterMaster.TriggerWheelUp(state); return true; } ScheduledDelegate popOutDelegate; protected override void PopIn() { ClearTransformations(); FadeIn(100); schedulePopOut(); } protected override void PopOut() { FadeOut(100); } private void schedulePopOut() { popOutDelegate?.Cancel(); Delay(1000); popOutDelegate = Schedule(Hide); } } }