//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using OpenTK; using OpenTK.Graphics; using osu.Framework; namespace osu.Game.GameModes.Play.Mania { public class ManiaPlayfield : Playfield { private readonly int columns; public ManiaPlayfield(int columns) { this.columns = columns; RelativeSizeAxes = Axes.Both; Size = new Vector2(columns / 20f, 1f); Anchor = Anchor.BottomCentre; Origin = Anchor.BottomCentre; } protected override void Load(BaseGame game) { base.Load(game); Add(new Box() { RelativeSizeAxes = Axes.Both, Alpha = 0.5f }); for (int i = 0; i < columns; i++) Add(new Box() { RelativeSizeAxes = Axes.Y, Size = new Vector2(2, 1), RelativePositionAxes = Axes.Both, Position = new Vector2((float)i / columns, 0), Alpha = 0.5f, Colour = Color4.Black }); } } }