// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Track; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.OnlineBeatmapSet { public class PreviewButton : OsuClickableContainer { private const float transition_duration = 500; private readonly Container audioWrapper; private readonly Box bg, progress; private readonly SpriteIcon icon; private readonly LoadingAnimation loadingAnimation; private Track preview; private bool loading { set { if (value) { loadingAnimation.Show(); icon.FadeOut(transition_duration * 5, Easing.OutQuint); } else { loadingAnimation.Hide(); icon.FadeIn(transition_duration, Easing.OutQuint); } } } private BeatmapSetInfo beatmapSet; public BeatmapSetInfo BeatmapSet { get { return beatmapSet; } set { if (value == beatmapSet) return; beatmapSet = value; Playing = false; preview = null; } } private bool playing; public bool Playing { get { return playing; } set { if (value == playing) return; playing = value; if (preview == null) { loading = true; audioWrapper.Child = new AsyncLoadWrapper(new AudioLoadWrapper(BeatmapSet) { OnLoadComplete = d => { loading = false; preview = (d as AudioLoadWrapper)?.Preview; Playing = Playing; updatePlayingState(); }, }); return; } updatePlayingState(); } } public PreviewButton() { Height = 42; Children = new Drawable[] { audioWrapper = new Container(), bg = new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black.Opacity(0.25f), }, new Container { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.X, Height = 3, Child = progress = new Box { RelativeSizeAxes = Axes.Both, Width = 0f, Alpha = 0f, }, }, icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, Icon = FontAwesome.fa_play, Size = new Vector2(18), Shadow = false, }, loadingAnimation = new LoadingAnimation { Anchor = Anchor.Centre, Origin = Anchor.Centre, }, }; Action = () => Playing = !Playing; } [BackgroundDependencyLoader] private void load(OsuColour colours) { progress.Colour = colours.Yellow; } protected override void Update() { base.Update(); if (Playing && preview != null) { progress.Width = (float)(preview.CurrentTime / preview.Length); if (preview.HasCompleted) { Playing = false; preview = null; } } } protected override void Dispose(bool isDisposing) { Playing = false; base.Dispose(isDisposing); } protected override bool OnHover(InputState state) { bg.FadeColour(Color4.Black.Opacity(0.5f), 100); return base.OnHover(state); } protected override void OnHoverLost(InputState state) { bg.FadeColour(Color4.Black.Opacity(0.25f), 100); base.OnHoverLost(state); } private void updatePlayingState() { if (preview == null) return; if (Playing) { icon.Icon = FontAwesome.fa_stop; progress.FadeIn(100); preview.Seek(0); preview.Start(); } else { icon.Icon = FontAwesome.fa_play; progress.FadeOut(100); preview.Stop(); } } private class AudioLoadWrapper : Drawable { private readonly string preview; public Track Preview; public AudioLoadWrapper(BeatmapSetInfo set) { preview = set.OnlineInfo.Preview; } [BackgroundDependencyLoader] private void load(AudioManager audio) { if (!string.IsNullOrEmpty(preview)) { Preview = audio.Track.Get(preview); Preview.Volume.Value = 0.5; } } } } }