// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using System; using System.Collections.Generic; using System.Linq; using MessagePack; using osu.Game.Online.API; namespace osu.Game.Online.Rooms { [Serializable] [MessagePackObject] public class MultiplayerPlaylistItem { [Key(0)] public long ID { get; set; } [Key(1)] public int OwnerID { get; set; } [Key(2)] public int BeatmapID { get; set; } [Key(3)] public string BeatmapChecksum { get; set; } = string.Empty; [Key(4)] public int RulesetID { get; set; } [Key(5)] public IEnumerable RequiredMods { get; set; } = Enumerable.Empty(); [Key(6)] public IEnumerable AllowedMods { get; set; } = Enumerable.Empty(); [Key(7)] public bool Expired { get; set; } /// /// The order in which this will be played, starting from 0 and increasing for items which will be played later. /// [Key(8)] public int GameplayOrder { get; set; } /// /// The date when this was last updated. /// Not serialised to/from the client. /// [IgnoreMember] public DateTimeOffset UpdatedAt { get; set; } public MultiplayerPlaylistItem() { } public MultiplayerPlaylistItem(PlaylistItem item) { ID = item.ID; BeatmapID = item.BeatmapID; BeatmapChecksum = item.Beatmap.Value?.MD5Hash ?? string.Empty; RulesetID = item.RulesetID; RequiredMods = item.RequiredMods.Select(m => new APIMod(m)).ToArray(); AllowedMods = item.AllowedMods.Select(m => new APIMod(m)).ToArray(); Expired = item.Expired; GameplayOrder = item.GameplayOrder; } } }