// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Objects; using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.UI { internal class DefaultHitExplosion : CircularContainer { private readonly DrawableHitObject judgedObject; private readonly HitResult result; public DefaultHitExplosion(DrawableHitObject judgedObject, HitResult result) { this.judgedObject = judgedObject; this.result = result; } [BackgroundDependencyLoader] private void load(OsuColour colours) { RelativeSizeAxes = Axes.Both; BorderColour = Color4.White; BorderThickness = 1; Blending = BlendingParameters.Additive; Alpha = 0.15f; Masking = true; if (result == HitResult.Miss) return; bool isRim = (judgedObject.HitObject as Hit)?.Type == HitType.Rim; InternalChildren = new[] { new Box { RelativeSizeAxes = Axes.Both, Colour = isRim ? colours.BlueDarker : colours.PinkDarker, } }; } protected override void LoadComplete() { base.LoadComplete(); this.ScaleTo(3f, 1000, Easing.OutQuint); this.FadeOut(500); Expire(true); } } }