// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Framework.Bindables; namespace osu.Game.Tournament.Models { public class SeedingBeatmap { public int ID; [JsonProperty("BeatmapInfo")] public TournamentBeatmap? Beatmap; public long Score; public Bindable Seed = new BindableInt { MinValue = 1, MaxValue = 256 }; } }