// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Primitives; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Overlays.Notifications { public abstract class Notification : Container { /// /// User requested close. /// public event Action? Closed; public abstract LocalisableString Text { get; set; } /// /// Whether this notification should forcefully display itself. /// public virtual bool IsImportant => true; /// /// Run on user activating the notification. Return true to close. /// public Func? Activated; /// /// Should we show at the top of our section on display? /// public virtual bool DisplayOnTop => true; public virtual string PopInSampleName => "UI/notification-pop-in"; protected NotificationLight Light; protected Container IconContent; private readonly Container content; protected override Container Content => content; protected Container MainContent; private readonly DragContainer dragContainer; public virtual bool Read { get; set; } protected virtual IconUsage CloseButtonIcon => FontAwesome.Solid.Check; [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; /// /// Whether this notification is in the . /// public bool IsInTray { get; set; } private readonly Box initialFlash; private Box background = null!; protected Notification() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; InternalChildren = new Drawable[] { Light = new NotificationLight { Margin = new MarginPadding { Right = 5 }, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreRight, }, dragContainer = new DragContainer(this) { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }.WithChild(MainContent = new Container { CornerRadius = 6, Masking = true, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, AutoSizeDuration = 400, AutoSizeEasing = Easing.OutQuint, Children = new Drawable[] { new GridContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize, minSize: 60) }, ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize), new Dimension(), new Dimension(GridSizeMode.AutoSize), }, Content = new[] { new Drawable[] { IconContent = new Container { Width = 40, RelativeSizeAxes = Axes.Y, }, new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding(10), Children = new Drawable[] { content = new Container { Masking = true, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }, } }, new CloseButton(CloseButtonIcon) { Action = Close, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, } } }, }, initialFlash = new Box { Colour = Color4.White.Opacity(0.8f), RelativeSizeAxes = Axes.Both, Blending = BlendingParameters.Additive, }, } }) }; } [BackgroundDependencyLoader] private void load() { MainContent.Add(background = new Box { RelativeSizeAxes = Axes.Both, Colour = colourProvider.Background3, Depth = float.MaxValue }); } protected override bool OnHover(HoverEvent e) { background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { background.FadeColour(colourProvider.Background3, 200, Easing.OutQuint); base.OnHoverLost(e); } protected override bool OnMouseDown(MouseDownEvent e) { // right click doesn't trigger OnClick so we need to handle here until that changes. if (e.Button != MouseButton.Left) { Close(); return true; } return base.OnMouseDown(e); } protected override bool OnClick(ClickEvent e) { // Clicking with anything but left button should dismiss but not perform the activation action. if (e.Button == MouseButton.Left) Activated?.Invoke(); Close(); return true; } protected override void LoadComplete() { base.LoadComplete(); this.FadeInFromZero(200); MainContent.MoveToX(DrawSize.X); MainContent.MoveToX(0, 500, Easing.OutQuint); initialFlash.FadeOutFromOne(2000, Easing.OutQuart); } public bool WasClosed; public virtual void Close() { if (WasClosed) return; WasClosed = true; if (dragContainer.FlingLeft()) { Light.FadeOut(100); this.FadeOut(600, Easing.In); } else { Closed?.Invoke(); this.FadeOut(100); } Expire(); } private class DragContainer : Container { private Vector2 velocity; private Vector2 lastPosition; private readonly Notification notification; public DragContainer(Notification notification) { this.notification = notification; notification.Closed += () => FlingLeft(); } public override RectangleF BoundingBox { get { var childBounding = Children.First().BoundingBox; if (X < 0) childBounding *= new Vector2(1, Math.Max(0, 1 + (X / 800))); if (Y > 0) childBounding *= new Vector2(1, Math.Max(0, 1 - (Y / 800))); return childBounding; } } protected override bool OnDragStart(DragStartEvent e) => notification.IsInTray; protected override void OnDrag(DragEvent e) { Vector2 change = e.MousePosition - e.MouseDownPosition; // Diminish the drag distance as we go further to simulate "rubber band" feeling. change *= change.Length <= 0 ? 0 : MathF.Pow(change.Length, 0.9f) / change.Length; // Only apply Y change if dragging to the left. if (change.X > 0) change.Y = 0; this.MoveTo(change); } protected override void OnDragEnd(DragEndEvent e) { if (Rotation < -10 || velocity.X < -0.3f) { FlingLeft(); } else { this.MoveTo(Vector2.Zero, 800, Easing.OutElastic); this.RotateTo(0, 800, Easing.OutElastic); } base.OnDragEnd(e); } private bool flinging; protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); Rotation = Math.Min(0, X * 0.1f); if (flinging) { velocity.Y += (float)Clock.ElapsedFrameTime * 0.005f; Position += (float)Clock.ElapsedFrameTime * velocity; } else { Vector2 change = (Position - lastPosition) / (float)Clock.ElapsedFrameTime; if (velocity.X == 0) velocity = change; else { velocity = new Vector2( (float)Interpolation.DampContinuously(velocity.X, change.X, 40, Clock.ElapsedFrameTime), (float)Interpolation.DampContinuously(velocity.Y, change.Y, 40, Clock.ElapsedFrameTime) ); } lastPosition = Position; } } public bool FlingLeft() { if (!notification.IsInTray) return false; if (flinging) return true; if (velocity.X > -0.3f) velocity.X = -0.3f - 0.5f * RNG.NextSingle(); flinging = true; ClearTransforms(); notification.Close(); return true; } } internal class CloseButton : OsuClickableContainer { private SpriteIcon icon = null!; private Box background = null!; private readonly IconUsage iconUsage; [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; public CloseButton(IconUsage iconUsage) { this.iconUsage = iconUsage; } [BackgroundDependencyLoader] private void load() { RelativeSizeAxes = Axes.Y; Width = 28; Children = new Drawable[] { background = new Box { Colour = OsuColour.Gray(0).Opacity(0.15f), Alpha = 0, RelativeSizeAxes = Axes.Both, }, icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, Icon = iconUsage, Size = new Vector2(12), Colour = colourProvider.Foreground1, } }; } protected override bool OnHover(HoverEvent e) { background.FadeIn(200, Easing.OutQuint); icon.FadeColour(colourProvider.Content1, 200, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { background.FadeOut(200, Easing.OutQuint); icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint); base.OnHoverLost(e); } } public class NotificationLight : Container { private bool pulsate; private Container pulsateLayer = null!; public bool Pulsate { get => pulsate; set { if (pulsate == value) return; pulsate = value; pulsateLayer.ClearTransforms(); pulsateLayer.Alpha = 1; if (pulsate) { const float length = 1000; pulsateLayer.Loop(length / 2, p => p.FadeTo(0.4f, length, Easing.In).Then().FadeTo(1, length, Easing.Out) ); } } } public new SRGBColour Colour { set { base.Colour = value; pulsateLayer.EdgeEffect = new EdgeEffectParameters { Colour = ((Color4)value).Opacity(0.5f), //todo: avoid cast Type = EdgeEffectType.Glow, Radius = 12, Roundness = 12, }; } } [BackgroundDependencyLoader] private void load() { Size = new Vector2(6, 15); Children = new[] { pulsateLayer = new CircularContainer { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Masking = true, RelativeSizeAxes = Axes.Both, Children = new[] { new Box { RelativeSizeAxes = Axes.Both, }, } } }; } } } }