// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Skinning; using osuTK; using osuTK.Graphics; namespace osu.Game.Rulesets.Mania.Skinning.Legacy { public partial class LegacyBarLine : CompositeDrawable { [BackgroundDependencyLoader] private void load(ISkinSource skin) { float skinHeight = skin.GetManiaSkinConfig(LegacyManiaSkinConfigurationLookups.BarLineHeight)?.Value ?? 1; RelativeSizeAxes = Axes.X; Height = 1.2f * skinHeight; Colour = skin.GetManiaSkinConfig(LegacyManiaSkinConfigurationLookups.BarLineColour)?.Value ?? Color4.White; // Avoid flickering due to no anti-aliasing of boxes by default. var edgeSmoothness = new Vector2(0.3f); AddInternal(new Box { Name = "Bar line", EdgeSmoothness = edgeSmoothness, Anchor = Anchor.BottomCentre, Origin = Anchor.BottomCentre, RelativeSizeAxes = Axes.Both, }); } } }