// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using Newtonsoft.Json; using NUnit.Framework; using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Online.API; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; namespace osu.Game.Tests.Online { [TestFixture] public class TestAPIModJsonSerialization { [Test] public void TestAcronymIsPreserved() { var apiMod = new APIMod(new TestMod()); var deserialized = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod)); Assert.That(deserialized.Acronym, Is.EqualTo(apiMod.Acronym)); } [Test] public void TestRawSettingIsPreserved() { var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } }); var deserialized = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod)); Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(2.0)); } [Test] public void TestConvertedModHasCorrectSetting() { var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } }); var deserialized = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod)); var converted = (TestMod)deserialized.ToMod(new TestRuleset()); Assert.That(converted.TestSetting.Value, Is.EqualTo(2)); } [Test] public void TestDeserialiseTimeRampMod() { // Create the mod with values different from default. var apiMod = new APIMod(new TestModTimeRamp { AdjustPitch = { Value = false }, InitialRate = { Value = 1.25 }, FinalRate = { Value = 0.25 } }); var deserialised = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod)); var converted = (TestModTimeRamp)deserialised.ToMod(new TestRuleset()); Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false)); Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25)); Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25)); } [Test] public void TestDeserialiseDifficultyAdjustModWithExtendedLimits() { var apiMod = new APIMod(new TestModDifficultyAdjust { OverallDifficulty = { Value = 11 }, ExtendedLimits = { Value = true } }); var deserialised = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(apiMod)); var converted = (TestModDifficultyAdjust)deserialised.ToMod(new TestRuleset()); Assert.That(converted.ExtendedLimits.Value, Is.True); Assert.That(converted.OverallDifficulty.Value, Is.EqualTo(11)); } private class TestRuleset : Ruleset { public override IEnumerable GetModsFor(ModType type) => new Mod[] { new TestMod(), new TestModTimeRamp(), new TestModDifficultyAdjust() }; public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList mods = null) => throw new System.NotImplementedException(); public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException(); public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException(); public override string Description { get; } = string.Empty; public override string ShortName { get; } = string.Empty; } private class TestMod : Mod { public override string Name => "Test Mod"; public override string Acronym => "TM"; public override double ScoreMultiplier => 1; [SettingSource("Test")] public BindableNumber TestSetting { get; } = new BindableDouble { MinValue = 0, MaxValue = 10, Default = 5, Precision = 0.01, }; } private class TestModTimeRamp : ModTimeRamp { public override string Name => "Test Mod"; public override string Acronym => "TMTR"; public override double ScoreMultiplier => 1; [SettingSource("Initial rate", "The starting speed of the track")] public override BindableNumber InitialRate { get; } = new BindableDouble { MinValue = 1, MaxValue = 2, Default = 1.5, Value = 1.5, Precision = 0.01, }; [SettingSource("Final rate", "The speed increase to ramp towards")] public override BindableNumber FinalRate { get; } = new BindableDouble { MinValue = 0, MaxValue = 1, Default = 0.5, Value = 0.5, Precision = 0.01, }; [SettingSource("Adjust pitch", "Should pitch be adjusted with speed")] public override BindableBool AdjustPitch { get; } = new BindableBool { Default = true, Value = true }; } private class TestModDifficultyAdjust : ModDifficultyAdjust { } } }