// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Game.Graphics.Containers; using osu.Framework.Input.Events; using osu.Framework.Bindables; namespace osu.Game.Overlays.Comments { public abstract class ShowChildsButton : OsuHoverContainer { public readonly BindableBool Expanded = new BindableBool(true); public ShowChildsButton() { AutoSizeAxes = Axes.Both; } protected override void LoadComplete() { Expanded.BindValueChanged(OnExpandedChanged, true); base.LoadComplete(); } protected abstract void OnExpandedChanged(ValueChangedEvent expanded); protected override bool OnClick(ClickEvent e) { Expanded.Value = !Expanded.Value; return true; } } }