// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Objects.Drawables; using osuTK; namespace osu.Game.Rulesets.Catch.Objects.Drawables.Pieces { public class DropletPiece : CompositeDrawable { public readonly Bindable HyperDash = new Bindable(); public DropletPiece() { Size = new Vector2(CatchHitObject.OBJECT_RADIUS / 2); } [BackgroundDependencyLoader] private void load(DrawableHitObject drawableObject) { InternalChild = new Pulp { RelativeSizeAxes = Axes.Both, AccentColour = { BindTarget = drawableObject.AccentColour } }; if (HyperDash.Value) { AddInternal(new HyperDropletBorderPiece()); } } } }