// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; namespace osu.Game.Rulesets.Mods { public abstract class ModHidden : ModWithVisibilityAdjustment, IApplicableToScoreProcessor { public override string Name => "Hidden"; public override string Acronym => "HD"; public override IconUsage? Icon => OsuIcon.ModHidden; public override ModType Type => ModType.DifficultyIncrease; public override bool Ranked => UsesDefaultConfiguration; public virtual void ApplyToScoreProcessor(ScoreProcessor scoreProcessor) { } public virtual ScoreRank AdjustRank(ScoreRank rank, double accuracy) { switch (rank) { case ScoreRank.X: return ScoreRank.XH; case ScoreRank.S: return ScoreRank.SH; default: return rank; } } } }