// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using System.Collections.Generic; using System.Linq; namespace osu.Game.Graphics.UserInterface { public class BarGraph : FillFlowContainer { /// /// Manually sets the max value, if null is instead used /// public float? MaxValue { get; set; } private BarDirection direction = BarDirection.BottomToTop; public new BarDirection Direction { get { return direction; } set { direction = value; base.Direction = direction.HasFlag(BarDirection.Horizontal) ? FillDirection.Vertical : FillDirection.Horizontal; foreach (var bar in Children) { bar.Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, 1.0f / Children.Count) : new Vector2(1.0f / Children.Count, 1); bar.Direction = direction; } } } /// /// A list of floats that defines the length of each /// public IEnumerable Values { set { List bars = Children.ToList(); foreach (var bar in value.Select((length, index) => new { Value = length, Bar = bars.Count > index ? bars[index] : null })) { float length = MaxValue ?? value.Max(); if (length != 0) length = bar.Value / length; float size = value.Count(); if (size != 0) size = 1.0f / size; if (bar.Bar != null) { bar.Bar.Length = length; bar.Bar.Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, size) : new Vector2(size, 1); } else { Add(new Bar { RelativeSizeAxes = Axes.Both, Size = direction.HasFlag(BarDirection.Horizontal) ? new Vector2(1, size) : new Vector2(size, 1), Length = length, Direction = Direction, }); } } //I'm using ToList() here because Where() returns an Enumerable which can change it's elements afterwards RemoveRange(Children.Where((bar, index) => index >= value.Count()).ToList()); } } } }