// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play; using osuTK; namespace osu.Game.Tests.Visual.SongSelect { [System.ComponentModel.Description("player loader beatmap metadata")] public class TestSceneBeatmapMetadataDisplay : OsuTestScene { private BeatmapMetadataDisplay display; [Resolved] private BeatmapManager manager { get; set; } private IReadOnlyList randomMods => Ruleset.Value.CreateInstance() .GetAllMods() .OrderBy(_ => RNG.Next()) .Take(5) .ToList(); private void createDisplay(Func getBeatmap) { AddStep("setup display", () => Child = display = new BeatmapMetadataDisplay(getBeatmap(), Ruleset.Value, new Bindable>(randomMods), null) { Anchor = Anchor.Centre, Origin = Anchor.Centre, Scale = new Vector2(1.5f), }); AddToggleStep("trigger loading", v => display.Loading = v); } [Test] public void TestLocal([Values("Beatmap", "Some long title and stuff")] string title, [Values("Trial", "Some1's very hardest difficulty")] string version) { createDisplay(() => CreateWorkingBeatmap(new Beatmap { BeatmapInfo = { Metadata = new BeatmapMetadata { Title = title, }, Version = version, StarDifficulty = RNG.NextDouble(0, 10), } })); } [Test] public void TestRandomFromDatabase() { createDisplay(() => { var allBeatmapSets = manager.GetAllUsableBeatmapSets(IncludedDetails.Minimal); var randomBeatmapSet = allBeatmapSets[RNG.Next(0, allBeatmapSets.Count - 1)]; var randomBeatmap = randomBeatmapSet.Beatmaps[RNG.Next(0, randomBeatmapSet.Beatmaps.Count - 1)]; return manager.GetWorkingBeatmap(randomBeatmap); }); } } }