// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Diagnostics; using osu.Framework.IO.Network; namespace osu.Game.Online.API { public class OAuth { private readonly string clientId; private readonly string clientSecret; private readonly string endpoint; public OAuthToken Token; internal OAuth(string clientId, string clientSecret, string endpoint) { Debug.Assert(clientId != null); Debug.Assert(clientSecret != null); Debug.Assert(endpoint != null); this.clientId = clientId; this.clientSecret = clientSecret; this.endpoint = endpoint; } internal bool AuthenticateWithLogin(string username, string password) { if (string.IsNullOrEmpty(username)) return false; if (string.IsNullOrEmpty(password)) return false; using (var req = new AccessTokenRequestPassword(username, password) { Url = $@"{endpoint}/oauth/token", Method = HttpMethod.POST, ClientId = clientId, ClientSecret = clientSecret }) { try { req.Perform(); } catch { return false; } Token = req.ResponseObject; return true; } } internal bool AuthenticateWithRefresh(string refresh) { try { using (var req = new AccessTokenRequestRefresh(refresh) { Url = $@"{endpoint}/oauth/token", Method = HttpMethod.POST, ClientId = clientId, ClientSecret = clientSecret }) { req.Perform(); Token = req.ResponseObject; return true; } } catch { //todo: potentially only kill the refresh token on certain exception types. Token = null; return false; } } private static readonly object access_token_retrieval_lock = new object(); /// /// Should be run before any API request to make sure we have a valid key. /// private bool ensureAccessToken() { // if we already have a valid access token, let's use it. if (accessTokenValid) return true; // we want to ensure only a single authentication update is happening at once. lock (access_token_retrieval_lock) { // re-check if valid, in case another request completed and revalidated our access. if (accessTokenValid) return true; // if not, let's try using our refresh token to request a new access token. if (!string.IsNullOrEmpty(Token?.RefreshToken)) // ReSharper disable once PossibleNullReferenceException AuthenticateWithRefresh(Token.RefreshToken); return accessTokenValid; } } private bool accessTokenValid => Token?.IsValid ?? false; internal bool HasValidAccessToken => RequestAccessToken() != null; internal string RequestAccessToken() { if (!ensureAccessToken()) return null; return Token.AccessToken; } internal void Clear() { Token = null; } private class AccessTokenRequestRefresh : AccessTokenRequest { internal readonly string RefreshToken; internal AccessTokenRequestRefresh(string refreshToken) { RefreshToken = refreshToken; GrantType = @"refresh_token"; } protected override void PrePerform() { AddParameter("refresh_token", RefreshToken); base.PrePerform(); } } private class AccessTokenRequestPassword : AccessTokenRequest { internal readonly string Username; internal readonly string Password; internal AccessTokenRequestPassword(string username, string password) { Username = username; Password = password; GrantType = @"password"; } protected override void PrePerform() { AddParameter("username", Username); AddParameter("password", Password); base.PrePerform(); } } private class AccessTokenRequest : JsonWebRequest { protected string GrantType; internal string ClientId; internal string ClientSecret; protected override void PrePerform() { AddParameter("grant_type", GrantType); AddParameter("client_id", ClientId); AddParameter("client_secret", ClientSecret); base.PrePerform(); } } } }