// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Graphics.Containers; using osu.Game.Localisation; using osu.Game.Online.API.Requests.Responses; namespace osu.Game.Users.Drawables { public partial class ClickableAvatar : OsuClickableContainer { public override LocalisableString TooltipText { get { if (!Enabled.Value) return string.Empty; return ShowUsernameTooltip ? (user?.Username ?? string.Empty) : ContextMenuStrings.ViewProfile; } set => throw new NotSupportedException(); } /// /// By default, the tooltip will show "view profile" as avatars are usually displayed next to a username. /// Setting this to true exposes the username via tooltip for special cases where this is not true. /// public bool ShowUsernameTooltip { get; set; } private readonly APIUser? user; [Resolved] private OsuGame? game { get; set; } /// /// A clickable avatar for the specified user, with UI sounds included. /// /// The user. A null value will get a placeholder avatar. public ClickableAvatar(APIUser? user = null) { this.user = user; if (user?.Id != APIUser.SYSTEM_USER_ID) Action = openProfile; } [BackgroundDependencyLoader] private void load() { LoadComponentAsync(new DrawableAvatar(user), Add); } private void openProfile() { if (user?.Id > 1 || !string.IsNullOrEmpty(user?.Username)) game?.ShowUser(user); } protected override bool OnClick(ClickEvent e) { if (!Enabled.Value) return false; return base.OnClick(e); } } }