using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; namespace osu.Game.Overlays.Options { public class RendererOptions : OptionsSubsection { protected override string Header => "Renderer"; public RendererOptions() { // NOTE: Compatability mode omitted Children = new Drawable[] { new SpriteText { Text = "Frame limiter: TODO dropdown" }, new BasicCheckBox { LabelText = "Show FPS counter" }, new BasicCheckBox { LabelText = "Reduce dropped frames" }, new BasicCheckBox { LabelText = "Detect performance issues" }, }; } } }