// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Testing; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Mania.Edit.Blueprints; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; using osuTK; using osuTK.Input; namespace osu.Game.Rulesets.Mania.Tests { public class TestSceneNotePlacementBlueprint : ManiaPlacementBlueprintTestScene { [SetUp] public void Setup() => Schedule(() => { this.ChildrenOfType().ForEach(c => c.Clear()); ResetPlacement(); ((ScrollingTestContainer)HitObjectContainer).Direction = ScrollingDirection.Down; }); [Test] public void TestPlaceBeforeCurrentTimeDownwards() { AddStep("move mouse before current time", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single().ScreenSpaceDrawQuad.BottomLeft - new Vector2(0, 10))); AddStep("click", () => InputManager.Click(MouseButton.Left)); AddAssert("note start time < 0", () => getNote().StartTime < 0); } [Test] public void TestPlaceAfterCurrentTimeDownwards() { AddStep("move mouse after current time", () => InputManager.MoveMouseTo(this.ChildrenOfType().Single())); AddStep("click", () => InputManager.Click(MouseButton.Left)); AddAssert("note start time > 0", () => getNote().StartTime > 0); } private Note getNote() => this.ChildrenOfType().FirstOrDefault()?.HitObject; protected override DrawableHitObject CreateHitObject(HitObject hitObject) => new DrawableNote((Note)hitObject); protected override PlacementBlueprint CreateBlueprint() => new NotePlacementBlueprint(); } }