// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Framework.Logging; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables.Cards; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osu.Game.Resources.Localisation.Web; using osuTK; namespace osu.Game.Screens.Ranking { public partial class FavouriteButton : GrayButton { public readonly BeatmapSetInfo BeatmapSetInfo; private APIBeatmapSet? beatmapSet; private readonly Bindable current; private PostBeatmapFavouriteRequest? favouriteRequest; private LoadingLayer loading = null!; private readonly IBindable localUser = new Bindable(); [Resolved] private IAPIProvider api { get; set; } = null!; [Resolved] private OsuColour colours { get; set; } = null!; public FavouriteButton(BeatmapSetInfo beatmapSetInfo) : base(FontAwesome.Regular.Heart) { BeatmapSetInfo = beatmapSetInfo; current = new BindableWithCurrent(new BeatmapSetFavouriteState(false, 0)); Size = new Vector2(50, 30); Action = toggleFavouriteStatus; } [BackgroundDependencyLoader] private void load() { Add(loading = new LoadingLayer(true, false)); current.BindValueChanged(_ => updateState(), true); localUser.BindTo(api.LocalUser); localUser.BindValueChanged(_ => updateUser(), true); } private void getBeatmapSet() { GetBeatmapSetRequest beatmapSetRequest = new GetBeatmapSetRequest(BeatmapSetInfo.OnlineID); loading.Show(); beatmapSetRequest.Success += beatmapSet => { this.beatmapSet = beatmapSet; current.Value = new BeatmapSetFavouriteState(this.beatmapSet.HasFavourited, this.beatmapSet.FavouriteCount); loading.Hide(); Enabled.Value = true; }; beatmapSetRequest.Failure += e => { Logger.Error(e, $"Failed to fetch beatmap info: {e.Message}"); loading.Hide(); Enabled.Value = false; }; api.Queue(beatmapSetRequest); } private void toggleFavouriteStatus() { if (beatmapSet == null) return; Enabled.Value = false; loading.Show(); var actionType = current.Value.Favourited ? BeatmapFavouriteAction.UnFavourite : BeatmapFavouriteAction.Favourite; favouriteRequest?.Cancel(); favouriteRequest = new PostBeatmapFavouriteRequest(beatmapSet.OnlineID, actionType); favouriteRequest.Success += () => { bool favourited = actionType == BeatmapFavouriteAction.Favourite; current.Value = new BeatmapSetFavouriteState(favourited, current.Value.FavouriteCount + (favourited ? 1 : -1)); Enabled.Value = true; loading.Hide(); }; favouriteRequest.Failure += e => { Logger.Error(e, $"Failed to {actionType.ToString().ToLowerInvariant()} beatmap: {e.Message}"); Enabled.Value = true; loading.Hide(); }; api.Queue(favouriteRequest); } private void updateUser() { if (!(localUser.Value is GuestUser) && BeatmapSetInfo.OnlineID > 0) getBeatmapSet(); else { Enabled.Value = false; current.Value = new BeatmapSetFavouriteState(false, 0); updateState(); TooltipText = BeatmapsetsStrings.ShowDetailsFavouriteLogin; } } private void updateState() { if (current.Value.Favourited) { Background.Colour = colours.Green; Icon.Icon = FontAwesome.Solid.Heart; TooltipText = BeatmapsetsStrings.ShowDetailsUnfavourite; } else { Background.Colour = colours.Gray4; Icon.Icon = FontAwesome.Regular.Heart; TooltipText = BeatmapsetsStrings.ShowDetailsFavourite; } } } }