// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Game.Graphics; using osu.Game.Input.Bindings; namespace osu.Game.Screens.Select.FooterV2 { public partial class FooterButtonOptionsV2 : FooterButtonV2, IHasPopover { public readonly BindableBool IsActive = new BindableBool(); [BackgroundDependencyLoader] private void load(OsuColour colour) { Text = "Options"; Icon = FontAwesome.Solid.Cog; AccentColour = colour.Purple1; Hotkey = GlobalAction.ToggleBeatmapOptions; Action = () => IsActive.Toggle(); } protected override void LoadComplete() { base.LoadComplete(); IsActive.BindValueChanged(active => { OverlayState.Value = active.NewValue ? Visibility.Visible : Visibility.Hidden; }); OverlayState.BindValueChanged(state => { switch (state.NewValue) { case Visibility.Hidden: this.HidePopover(); break; case Visibility.Visible: this.ShowPopover(); break; } }); } public Popover GetPopover() => new BeatmapOptionsPopover(this); } }