// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Input; using osu.Game.Beatmaps; using osu.Game.Input.Handlers; using osu.Game.Replays; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Configuration; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.UI; using osu.Game.Rulesets.UI.Scrolling; using osuTK; namespace osu.Game.Rulesets.Mania.UI { public class DrawableManiaRuleset : DrawableScrollingRuleset<ManiaHitObject> { protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield; public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap; public IEnumerable<BarLine> BarLines; protected override bool RelativeScaleBeatLengths => true; protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config; private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>(); public DrawableManiaRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList<Mod> mods = null) : base(ruleset, beatmap, mods) { BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines; } [BackgroundDependencyLoader] private void load() { BarLines.ForEach(Playfield.Add); Config.BindWith(ManiaRulesetSetting.ScrollDirection, configDirection); configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true); Config.BindWith(ManiaRulesetSetting.ScrollTime, TimeRange); } /// <summary> /// Retrieves the column that intersects a screen-space position. /// </summary> /// <param name="screenSpacePosition">The screen-space position.</param> /// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns> public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition); public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer(); protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages); public override int Variant => (int)(Beatmap.Stages.Count == 1 ? PlayfieldType.Single : PlayfieldType.Dual) + Beatmap.TotalColumns; protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant); public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h) { switch (h) { case HoldNote holdNote: return new DrawableHoldNote(holdNote); case Note note: return new DrawableNote(note); default: return null; } } protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay); } }