// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using OpenTK.Graphics; namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components { public class SliderBodyPiece : CompositeDrawable { private readonly Slider slider; private readonly SnakingSliderBody body; public SliderBodyPiece(Slider slider) { this.slider = slider; InternalChild = body = new SnakingSliderBody(slider) { AccentColour = Color4.Transparent, PathWidth = slider.Scale * 64 }; slider.PositionChanged += _ => updatePosition(); } [BackgroundDependencyLoader] private void load(OsuColour colours) { body.BorderColour = colours.Yellow; updatePosition(); } private void updatePosition() => Position = slider.StackedPosition; protected override void Update() { base.Update(); Size = body.Size; OriginPosition = body.PathOffset; // Need to cause one update body.UpdateProgress(0); body.Refresh(); } } }