// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Modes.Objects; using osu.Game.Modes.UI; namespace osu.Game.Modes.Mods { /// <summary> /// An interface for mods that are applied to a HitRenderer. /// </summary> /// <typeparam name="TObject">The type of HitObject the HitRenderer contains.</typeparam> public interface IApplicableMod<TObject> where TObject : HitObject { /// <summary> /// Applies the mod to a HitRenderer. /// </summary> /// <param name="hitRenderer">The HitRenderer to apply the mod to.</param> void Apply(HitRenderer<TObject> hitRenderer); } }