// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Catch.Skinning { public enum CatchSkinColour { /// /// The colour to be used for the catcher while in hyper-dashing state. /// HyperDash, /// /// The colour to be used for fruits that grant the catcher the ability to hyper-dash. /// HyperDashFruit, /// /// The colour to be used for the "exploding" catcher sprite on beginning of hyper-dashing. /// HyperDashAfterImage, } }