using osu.Framework.Bindables; using osu.Game.Beatmaps; using osu.Game.Online; namespace osu.Game.Overlays.Direct { public abstract class BeatmapDownloadTrackingComposite : DownloadTrackingComposite { public Bindable BeatmapSet => ModelInfo; public BeatmapDownloadTrackingComposite(BeatmapSetInfo set = null) : base(set) { } } }