// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Edit; using osuTK; namespace osu.Game.Screens.Edit.Compose.Components { /// /// An event which occurs when a is moved. /// public class MoveSelectionEvent { /// /// The that triggered this . /// public readonly SelectionBlueprint Blueprint; /// /// The screen-space delta of this move event. /// public readonly Vector2 ScreenSpaceDelta; public MoveSelectionEvent(SelectionBlueprint blueprint, Vector2 screenSpaceDelta) { Blueprint = blueprint; ScreenSpaceDelta = screenSpaceDelta; } } }