// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Skinning; namespace osu.Game.Rulesets.Mania { public class ManiaSkinComponent : GameplaySkinComponent { public ManiaSkinComponent(ManiaSkinComponents component) : base(component) { } protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME; protected override string ComponentName => Component.ToString().ToLower(); } public enum ManiaSkinComponents { ColumnBackground, HitTarget, KeyArea, Note, HoldNoteHead, HoldNoteTail, HoldNoteBody, HitExplosion } }