// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Graphics.Containers; using OpenTK; using osu.Framework.Graphics; namespace osu.Game.Graphics.Processing { internal class RatioAdjust : Container { public RatioAdjust() { AlwaysReceiveInput = true; RelativeSizeAxes = Axes.Both; } protected override void Update() { base.Update(); Vector2 parent = Parent.DrawSize; Scale = new Vector2(Math.Min(parent.Y / 768f, parent.X / 1024f)); Size = new Vector2(1 / Scale.X); } } }