// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Collections.Generic; using System.Linq; using System.Threading; using osuTK; using osuTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Game.Configuration; using osu.Game.Extensions; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using osu.Game.Graphics.Containers; namespace osu.Game.Screens.Select { public partial class BeatmapInfoWedge : VisibilityContainer { public const float BORDER_THICKNESS = 2.5f; private const float shear_width = 36.75f; private const float transition_duration = 250; private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0); [Resolved] private IBindable ruleset { get; set; } protected Container DisplayedContent { get; private set; } protected WedgeInfoText Info { get; private set; } public BeatmapInfoWedge() { Shear = wedged_container_shear; Masking = true; BorderColour = new Color4(221, 255, 255, 255); BorderThickness = BORDER_THICKNESS; Alpha = 0; EdgeEffect = new EdgeEffectParameters { Type = EdgeEffectType.Glow, Colour = new Color4(130, 204, 255, 150), Radius = 20, Roundness = 15, }; } [BackgroundDependencyLoader] private void load() { ruleset.BindValueChanged(_ => updateDisplay()); } private const double animation_duration = 800; protected override void PopIn() { this.MoveToX(0, animation_duration, Easing.OutQuint); this.FadeIn(transition_duration); } protected override void PopOut() { this.MoveToX(-100, animation_duration, Easing.In); this.FadeOut(transition_duration * 2, Easing.In); } private WorkingBeatmap beatmap; public WorkingBeatmap Beatmap { get => beatmap; set { if (beatmap == value) return; beatmap = value; updateDisplay(); } } public override bool IsPresent => base.IsPresent || DisplayedContent == null; // Visibility is updated in the LoadComponentAsync callback private Container loadingInfo; private void updateDisplay() { Scheduler.AddOnce(perform); void perform() { void removeOldInfo() { State.Value = beatmap == null ? Visibility.Hidden : Visibility.Visible; DisplayedContent?.FadeOut(transition_duration); DisplayedContent?.Expire(); DisplayedContent = null; } if (beatmap == null) { removeOldInfo(); return; } LoadComponentAsync(loadingInfo = new Container { RelativeSizeAxes = Axes.Both, Shear = -Shear, Depth = DisplayedContent?.Depth + 1 ?? 0, Children = new Drawable[] { new BeatmapInfoWedgeBackground(beatmap), Info = new WedgeInfoText(beatmap, ruleset.Value), } }, loaded => { // ensure we are the most recent loaded wedge. if (loaded != loadingInfo) return; removeOldInfo(); Add(DisplayedContent = loaded); }); } } public partial class WedgeInfoText : Container { public OsuSpriteText VersionLabel { get; private set; } public OsuSpriteText TitleLabel { get; private set; } public OsuSpriteText ArtistLabel { get; private set; } public FillFlowContainer MapperContainer { get; private set; } private Container difficultyColourBar; private StarRatingDisplay starRatingDisplay; private ILocalisedBindableString titleBinding; private ILocalisedBindableString artistBinding; private FillFlowContainer infoLabelContainer; private Container bpmLabelContainer; private readonly WorkingBeatmap working; private readonly RulesetInfo ruleset; [Resolved] private IBindable> mods { get; set; } [Resolved] private BeatmapDifficultyCache difficultyCache { get; set; } [Resolved] private OsuColour colours { get; set; } private ModSettingChangeTracker settingChangeTracker; public WedgeInfoText(WorkingBeatmap working, RulesetInfo userRuleset) { this.working = working; ruleset = userRuleset ?? working.BeatmapInfo.Ruleset; } private CancellationTokenSource cancellationSource; private IBindable starDifficulty; [BackgroundDependencyLoader] private void load(LocalisationManager localisation) { var beatmapInfo = working.BeatmapInfo; var metadata = beatmapInfo.Metadata; RelativeSizeAxes = Axes.Both; titleBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.TitleUnicode, metadata.Title)); artistBinding = localisation.GetLocalisedBindableString(new RomanisableString(metadata.ArtistUnicode, metadata.Artist)); const float top_height = 0.7f; Children = new Drawable[] { difficultyColourBar = new Container { RelativeSizeAxes = Axes.Y, Width = 20f, Children = new[] { new Box { RelativeSizeAxes = Axes.Both, Width = top_height, }, new Box { RelativeSizeAxes = Axes.Both, RelativePositionAxes = Axes.Both, Alpha = 0.5f, X = top_height, Width = 1 - top_height, } } }, new FillFlowContainer { Name = "Topleft-aligned metadata", Anchor = Anchor.TopLeft, Origin = Anchor.TopLeft, Direction = FillDirection.Vertical, Padding = new MarginPadding { Top = 10, Left = 25, Right = shear_width * 2.5f }, AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Children = new Drawable[] { VersionLabel = new TruncatingSpriteText { Text = beatmapInfo.DifficultyName, Font = OsuFont.GetFont(size: 24, italics: true), RelativeSizeAxes = Axes.X, }, } }, new FillFlowContainer { Name = "Topright-aligned metadata", Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Direction = FillDirection.Vertical, Padding = new MarginPadding { Top = 14, Right = shear_width / 2 }, AutoSizeAxes = Axes.Both, Shear = wedged_container_shear, Spacing = new Vector2(0f, 5f), Children = new Drawable[] { starRatingDisplay = new StarRatingDisplay(default, animated: true) { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Shear = -wedged_container_shear, Alpha = 0f, }, new BeatmapSetOnlineStatusPill { AutoSizeAxes = Axes.Both, Anchor = Anchor.TopRight, Origin = Anchor.TopRight, Shear = -wedged_container_shear, TextSize = 11, TextPadding = new MarginPadding { Horizontal = 8, Vertical = 2 }, Status = beatmapInfo.Status, Alpha = string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? 0 : 1 } } }, new FillFlowContainer { Name = "Centre-aligned metadata", Anchor = Anchor.CentreLeft, Origin = Anchor.TopLeft, Y = -7, Direction = FillDirection.Vertical, Padding = new MarginPadding { Left = 25, Right = shear_width }, AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Children = new Drawable[] { TitleLabel = new TruncatingSpriteText { Current = { BindTarget = titleBinding }, Font = OsuFont.GetFont(size: 28, italics: true), RelativeSizeAxes = Axes.X, }, ArtistLabel = new TruncatingSpriteText { Current = { BindTarget = artistBinding }, Font = OsuFont.GetFont(size: 17, italics: true), RelativeSizeAxes = Axes.X, }, MapperContainer = new FillFlowContainer { Margin = new MarginPadding { Top = 10 }, Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Child = getMapper(metadata), }, infoLabelContainer = new FillFlowContainer { Margin = new MarginPadding { Top = 20 }, Spacing = new Vector2(20, 0), AutoSizeAxes = Axes.Both, } } } }; addInfoLabels(); } protected override void LoadComplete() { base.LoadComplete(); starRatingDisplay.DisplayedStars.BindValueChanged(s => { difficultyColourBar.Colour = colours.ForStarDifficulty(s.NewValue); }, true); starDifficulty = difficultyCache.GetBindableDifficulty(working.BeatmapInfo, (cancellationSource = new CancellationTokenSource()).Token); starDifficulty.BindValueChanged(s => { starRatingDisplay.Current.Value = s.NewValue ?? default; // Don't roll the counter on initial display (but still allow it to roll on applying mods etc.) if (!starRatingDisplay.IsPresent) starRatingDisplay.FinishTransforms(true); starRatingDisplay.FadeIn(transition_duration); }); mods.BindValueChanged(m => { settingChangeTracker?.Dispose(); refreshBPMLabel(); settingChangeTracker = new ModSettingChangeTracker(m.NewValue); settingChangeTracker.SettingChanged += _ => refreshBPMLabel(); }, true); } private void addInfoLabels() { if (working.Beatmap?.HitObjects.Any() != true) return; infoLabelContainer.Children = new Drawable[] { new InfoLabel(new BeatmapStatistic { Name = "Length", CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Length), Content = working.BeatmapInfo.Length.ToFormattedDuration().ToString(), }), bpmLabelContainer = new Container { AutoSizeAxes = Axes.Both, }, new FillFlowContainer { AutoSizeAxes = Axes.Both, Spacing = new Vector2(20, 0), Children = getRulesetInfoLabels() } }; } private InfoLabel[] getRulesetInfoLabels() { try { IBeatmap playableBeatmap; try { // Try to get the beatmap with the user's ruleset playableBeatmap = working.GetPlayableBeatmap(ruleset, Array.Empty()); } catch (BeatmapInvalidForRulesetException) { // Can't be converted to the user's ruleset, so use the beatmap's own ruleset playableBeatmap = working.GetPlayableBeatmap(working.BeatmapInfo.Ruleset, Array.Empty()); } return playableBeatmap.GetStatistics().Select(s => new InfoLabel(s)).ToArray(); } catch (Exception e) { Logger.Error(e, "Could not load beatmap successfully!"); } return Array.Empty(); } private void refreshBPMLabel() { var beatmap = working.Beatmap; if (beatmap == null || bpmLabelContainer == null) return; // this doesn't consider mods which apply variable rates, yet. double rate = 1; foreach (var mod in mods.Value.OfType()) rate = mod.ApplyToRate(0, rate); int bpmMax = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMaximum) * rate); int bpmMin = (int)Math.Round(Math.Round(beatmap.ControlPointInfo.BPMMinimum) * rate); int mostCommonBPM = (int)Math.Round(Math.Round(60000 / beatmap.GetMostCommonBeatLength()) * rate); string labelText = bpmMin == bpmMax ? $"{bpmMin}" : $"{bpmMin}-{bpmMax} (mostly {mostCommonBPM})"; bpmLabelContainer.Child = new InfoLabel(new BeatmapStatistic { Name = "BPM", CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Bpm), Content = labelText }); } private Drawable getMapper(BeatmapMetadata metadata) { if (string.IsNullOrEmpty(metadata.Author.Username)) return Empty(); return new LinkFlowContainer(s => { s.Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 15); }).With(d => { d.AutoSizeAxes = Axes.Both; d.AddText("mapped by "); d.AddUserLink(metadata.Author); }); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); settingChangeTracker?.Dispose(); cancellationSource?.Cancel(); } public partial class InfoLabel : Container, IHasTooltip { public LocalisableString TooltipText { get; } internal BeatmapStatistic Statistic { get; } public InfoLabel(BeatmapStatistic statistic) { Statistic = statistic; TooltipText = statistic.Name; AutoSizeAxes = Axes.Both; Children = new Drawable[] { new Container { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Size = new Vector2(20), Children = new[] { new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Colour = Color4Extensions.FromHex(@"441288"), Icon = FontAwesome.Solid.Square, Rotation = 45, }, new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Colour = Color4Extensions.FromHex(@"f7dd55"), Icon = FontAwesome.Regular.Circle, Size = new Vector2(0.8f) }, statistic.CreateIcon().With(i => { i.Anchor = Anchor.Centre; i.Origin = Anchor.Centre; i.RelativeSizeAxes = Axes.Both; i.Colour = Color4Extensions.FromHex(@"f7dd55"); i.Size = new Vector2(0.64f); }), } }, new OsuSpriteText { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Colour = new Color4(255, 221, 85, 255), Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17), Margin = new MarginPadding { Left = 30 }, Text = statistic.Content, } }; } } } } }