// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using OpenTK.Graphics; using OpenTK.Input; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using System; using System.Linq; using osu.Framework.Graphics.Cursor; namespace osu.Game.Overlays.Mods { /// /// Represents a clickable button which can cycle through one of more mods. /// public class ModButton : ModButtonEmpty, IHasTooltip { private ModIcon foregroundIcon; private ModIcon backgroundIcon; private readonly SpriteText text; private readonly Container iconsContainer; private SampleChannel sampleOn, sampleOff; public Action Action; // Passed the selected mod or null if none public string TooltipText => (SelectedMod?.Description ?? Mods.FirstOrDefault()?.Description) ?? string.Empty; private const Easing mod_switch_easing = Easing.InOutSine; private const double mod_switch_duration = 120; // A selected index of -1 means not selected. private int selectedIndex = -1; protected int SelectedIndex { get { return selectedIndex; } set { if (value == selectedIndex) return; int direction = value < selectedIndex ? -1 : 1; bool beforeSelected = Selected; Mod modBefore = SelectedMod ?? Mods[0]; if (value >= Mods.Length) selectedIndex = -1; else if (value < -1) selectedIndex = Mods.Length - 1; else selectedIndex = value; Mod modAfter = SelectedMod ?? Mods[0]; if (beforeSelected != Selected) { iconsContainer.RotateTo(Selected ? 5f : 0f, 300, Easing.OutElastic); iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, Easing.OutElastic); } if (modBefore != modAfter) { const float rotate_angle = 16; foregroundIcon.RotateTo(rotate_angle * direction, mod_switch_duration, mod_switch_easing); backgroundIcon.RotateTo(-rotate_angle * direction, mod_switch_duration, mod_switch_easing); backgroundIcon.Icon = modAfter.Icon; using (BeginDelayedSequence(mod_switch_duration, true)) { foregroundIcon .RotateTo(-rotate_angle * direction) .RotateTo(0f, mod_switch_duration, mod_switch_easing); backgroundIcon .RotateTo(rotate_angle * direction) .RotateTo(0f, mod_switch_duration, mod_switch_easing); Schedule(() => displayMod(modAfter)); } } foregroundIcon.Highlighted = Selected; } } public bool Selected => SelectedIndex != -1; private Color4 selectedColour; public Color4 SelectedColour { get { return selectedColour; } set { if (value == selectedColour) return; selectedColour = value; if (Selected) foregroundIcon.Colour = value; } } private Mod mod; public Mod Mod { get { return mod; } set { mod = value; if (mod == null) { Mods = new Mod[0]; Alpha = 0; } else { Mods = (mod as MultiMod)?.Mods ?? new[] { mod }; Alpha = 1; } createIcons(); if (Mods.Length > 0) { displayMod(Mods[0]); } } } public Mod[] Mods { get; private set; } // the mods from Mod, only multiple if Mod is a MultiMod public override Mod SelectedMod => Mods.ElementAtOrDefault(SelectedIndex); [BackgroundDependencyLoader] private void load(AudioManager audio) { sampleOn = audio.Sample.Get(@"UI/check-on"); sampleOff = audio.Sample.Get(@"UI/check-off"); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { switch (args.Button) { case MouseButton.Left: SelectNext(); break; case MouseButton.Right: SelectPrevious(); break; } return true; } public void SelectNext() { (++SelectedIndex == Mods.Length ? sampleOff : sampleOn).Play(); Action?.Invoke(SelectedMod); } public void SelectPrevious() { (--SelectedIndex == -1 ? sampleOff : sampleOn).Play(); Action?.Invoke(SelectedMod); } public void Deselect() { SelectedIndex = -1; } private void displayMod(Mod mod) { if (backgroundIcon != null) backgroundIcon.Icon = foregroundIcon.Icon; foregroundIcon.Icon = mod.Icon; text.Text = mod.Name; } private void createIcons() { iconsContainer.Clear(); if (Mods.Length > 1) { iconsContainer.AddRange(new[] { backgroundIcon = new ModIcon(Mods[1]) { Origin = Anchor.BottomRight, Anchor = Anchor.BottomRight, AutoSizeAxes = Axes.Both, Position = new Vector2(1.5f), }, foregroundIcon = new ModIcon(Mods[0]) { Origin = Anchor.BottomRight, Anchor = Anchor.BottomRight, AutoSizeAxes = Axes.Both, Position = new Vector2(-1.5f), }, }); } else { iconsContainer.Add(foregroundIcon = new ModIcon(Mod) { Origin = Anchor.Centre, Anchor = Anchor.Centre, AutoSizeAxes = Axes.Both, }); } } public ModButton(Mod mod) { Children = new Drawable[] { new Container { Size = new Vector2(77f, 80f), Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, Children = new Drawable[] { iconsContainer = new Container { RelativeSizeAxes = Axes.Both, Origin = Anchor.Centre, Anchor = Anchor.Centre, } } }, text = new OsuSpriteText { Y = 75, Origin = Anchor.TopCentre, Anchor = Anchor.TopCentre, TextSize = 18, }, }; Mod = mod; } } }