// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Logging; using osu.Framework.Screens; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Lounge; namespace osu.Game.Screens.OnlinePlay.Multiplayer { public class Multiplayer : OnlinePlayScreen { [Resolved] private MultiplayerClient client { get; set; } public override void OnResuming(IScreen last) { base.OnResuming(last); if (client.Room != null && client.LocalUser?.State != MultiplayerUserState.Spectating) client.ChangeState(MultiplayerUserState.Idle); } protected override void UpdatePollingRate(bool isIdle) { var multiplayerRoomManager = (MultiplayerRoomManager)RoomManager; if (!this.IsCurrentScreen()) { multiplayerRoomManager.TimeBetweenListingPolls.Value = 0; multiplayerRoomManager.TimeBetweenSelectionPolls.Value = 0; } else { switch (CurrentSubScreen) { case LoungeSubScreen _: multiplayerRoomManager.TimeBetweenListingPolls.Value = isIdle ? 120000 : 15000; multiplayerRoomManager.TimeBetweenSelectionPolls.Value = isIdle ? 120000 : 15000; break; // Don't poll inside the match or anywhere else. default: multiplayerRoomManager.TimeBetweenListingPolls.Value = 0; multiplayerRoomManager.TimeBetweenSelectionPolls.Value = 0; break; } } Logger.Log($"Polling adjusted (listing: {multiplayerRoomManager.TimeBetweenListingPolls.Value}, selection: {multiplayerRoomManager.TimeBetweenSelectionPolls.Value})"); } protected override Room CreateNewRoom() { var room = new Room { Name = { Value = $"{API.LocalUser}'s awesome room" } }; room.Category.Value = RoomCategory.Realtime; return room; } protected override string ScreenTitle => "Multiplayer"; protected override RoomManager CreateRoomManager() => new MultiplayerRoomManager(); protected override LoungeSubScreen CreateLounge() => new MultiplayerLoungeSubScreen(); protected override OsuButton CreateNewMultiplayerGameButton() => new CreateMultiplayerMatchButton(); } }