// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Bindables; using osu.Game.Online.Multiplayer; using osu.Game.Screens.Multi; namespace osu.Game.Tests.Visual.Multiplayer { public class TestRoomManager : IRoomManager { public event Action RoomsUpdated { add { } remove { } } public readonly BindableList<Room> Rooms = new BindableList<Room>(); public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true); IBindableList<Room> IRoomManager.Rooms => Rooms; public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room); public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) { } public void PartRoom() { } } }