// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Screens.Edit.Setup { internal class ColoursSection : SetupSection { public override LocalisableString Title => "Colours"; private LabelledColourPalette comboColours; [BackgroundDependencyLoader] private void load() { Children = new Drawable[] { comboColours = new LabelledColourPalette { Label = "Hitcircle / Slider Combos", ColourNamePrefix = "Combo" } }; var colours = Beatmap.BeatmapSkin?.GetConfig>(GlobalSkinColours.ComboColours)?.Value; if (colours != null) comboColours.Colours.AddRange(colours); } } }