//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics.UserInterface; namespace osu.Game.Overlays.Options.Sections.Graphics { public class RendererOptions : OptionsSubsection { protected override string Header => "Renderer"; [BackgroundDependencyLoader] private void load(OsuConfigManager osuConfig, FrameworkConfigManager config) { // NOTE: Compatability mode omitted Children = new Drawable[] { // TODO: this needs to be a custom dropdown at some point new OptionDropdown { LabelText = "Frame limiter", Bindable = config.GetBindable(FrameworkConfig.FrameSync) }, new OsuCheckbox { LabelText = "Show FPS counter", Bindable = osuConfig.GetBindable(OsuConfig.FpsCounter), }, new OsuCheckbox { LabelText = "Reduce dropped frames", Bindable = osuConfig.GetBindable(OsuConfig.ForceFrameFlush), }, new OsuCheckbox { LabelText = "Detect performance issues", Bindable = osuConfig.GetBindable(OsuConfig.DetectPerformanceIssues), }, }; } } }