// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Utils; namespace osu.Desktop { internal class SDL2BatteryInfo : BatteryInfo { public override double? ChargeLevel { get { SDL2.SDL.SDL_GetPowerInfo(out _, out int percentage); if (percentage == -1) return null; return percentage / 100.0; } } public override bool OnBattery => SDL2.SDL.SDL_GetPowerInfo(out _, out _) == SDL2.SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY; } }