// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Game.Configuration; using System; using System.Diagnostics; using osu.Framework.Graphics.Textures; namespace osu.Game.Graphics.Cursor { public class MenuCursor : CursorContainer { protected override Drawable CreateCursor() => new Cursor(); private Bindable cursorRotate; private bool dragging; private bool startRotation; protected override bool OnMouseMove(InputState state) { if (cursorRotate && dragging) { Debug.Assert(state.Mouse.PositionMouseDown != null); // don't start rotating until we're moved a minimum distance away from the mouse down location, // else it can have an annoying effect. startRotation |= Vector2Extensions.Distance(state.Mouse.Position, state.Mouse.PositionMouseDown.Value) > 30; if (startRotation) { Vector2 offset = state.Mouse.Position - state.Mouse.PositionMouseDown.Value; float degrees = (float)MathHelper.RadiansToDegrees(Math.Atan2(-offset.X, offset.Y)) + 24.3f; // Always rotate in the direction of least distance float diff = (degrees - ActiveCursor.Rotation) % 360; if (diff < -180) diff += 360; if (diff > 180) diff -= 360; degrees = ActiveCursor.Rotation + diff; ActiveCursor.RotateTo(degrees, 600, Easing.OutQuint); } } return base.OnMouseMove(state); } protected override bool OnDragStart(InputState state) { dragging = true; return base.OnDragStart(state); } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { ActiveCursor.Scale = new Vector2(1); ActiveCursor.ScaleTo(0.90f, 800, Easing.OutQuint); ((Cursor)ActiveCursor).AdditiveLayer.Alpha = 0; ((Cursor)ActiveCursor).AdditiveLayer.FadeInFromZero(800, Easing.OutQuint); return base.OnMouseDown(state, args); } protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) { if (!state.Mouse.HasMainButtonPressed) { dragging = false; startRotation = false; ((Cursor)ActiveCursor).AdditiveLayer.FadeOut(500, Easing.OutQuint); ActiveCursor.RotateTo(0, 600 * (1 + Math.Abs(ActiveCursor.Rotation / 720)), Easing.OutElasticHalf); ActiveCursor.ScaleTo(1, 500, Easing.OutElastic); } return base.OnMouseUp(state, args); } protected override bool OnClick(InputState state) { ((Cursor)ActiveCursor).AdditiveLayer.FadeOutFromOne(500, Easing.OutQuint); return base.OnClick(state); } protected override void PopIn() { ActiveCursor.FadeTo(1, 250, Easing.OutQuint); ActiveCursor.ScaleTo(1, 400, Easing.OutQuint); } protected override void PopOut() { ActiveCursor.FadeTo(0, 900, Easing.OutQuint); ActiveCursor.ScaleTo(0, 500, Easing.In); } [BackgroundDependencyLoader] private void load(OsuConfigManager config) { cursorRotate = config.GetBindable(OsuSetting.CursorRotation); } public class Cursor : Container { private Container cursorContainer; private Bindable cursorScale; private const float base_scale = 0.15f; public Sprite AdditiveLayer; public Cursor() { AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(OsuConfigManager config, TextureStore textures, OsuColour colour) { Children = new Drawable[] { cursorContainer = new Container { AutoSizeAxes = Axes.Both, Children = new Drawable[] { new Sprite { Texture = textures.Get(@"Cursor/menu-cursor"), }, AdditiveLayer = new Sprite { Blending = BlendingMode.Additive, Colour = colour.Pink, Alpha = 0, Texture = textures.Get(@"Cursor/menu-cursor-additive"), }, } } }; cursorScale = config.GetBindable(OsuSetting.MenuCursorSize); cursorScale.ValueChanged += newScale => cursorContainer.Scale = new Vector2((float)newScale * base_scale); cursorScale.TriggerChange(); } } } }