// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; namespace osu.Game.Screens.Play.Break { public partial class GlowIcon : GlowingDrawable { private SpriteIcon icon = null!; public IconUsage Icon { set => icon.Icon = value; get => icon.Icon; } public new Vector2 Size { set => icon.Size = value; get => icon.Size; } public GlowIcon() { RelativePositionAxes = Axes.X; } [BackgroundDependencyLoader] private void load(OsuColour colours) { GlowColour = colours.BlueLighter; } protected override Drawable CreateDrawable() => icon = new SpriteIcon { Origin = Anchor.Centre, Anchor = Anchor.Centre, Shadow = false, }; } }