// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Input.Events; using osu.Game.Rulesets.Catch.Edit.Blueprints.Components; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; namespace osu.Game.Rulesets.Catch.Edit.Blueprints { public partial class FruitPlacementBlueprint : CatchPlacementBlueprint { private readonly FruitOutline outline; public FruitPlacementBlueprint() { InternalChild = outline = new FruitOutline(); } protected override void LoadComplete() { base.LoadComplete(); BeginPlacement(); } protected override void Update() { base.Update(); outline.Position = CatchHitObjectUtils.GetStartPosition(HitObjectContainer, HitObject); outline.UpdateFrom(HitObject); } protected override bool OnMouseDown(MouseDownEvent e) { if (e.Button != MouseButton.Left) return base.OnMouseDown(e); EndPlacement(true); return true; } public override SnapResult UpdateTimeAndPosition(Vector2 screenSpacePosition, double fallbackTime) { var gridSnapResult = Composer?.FindSnappedPositionAndTime(screenSpacePosition) ?? new SnapResult(screenSpacePosition, fallbackTime); gridSnapResult.ScreenSpacePosition.X = screenSpacePosition.X; var distanceSnapResult = Composer?.TryDistanceSnap(gridSnapResult.ScreenSpacePosition); var result = distanceSnapResult != null && Vector2.Distance(gridSnapResult.ScreenSpacePosition, distanceSnapResult.ScreenSpacePosition) < CatchHitObjectComposer.DISTANCE_SNAP_RADIUS ? distanceSnapResult : gridSnapResult; UpdateTimeAndPosition(result); HitObject.X = ToLocalSpace(result.ScreenSpacePosition).X; return result; } } }