// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; using osu.Game.Graphics; using osu.Game.Online; using osu.Game.Overlays; using osu.Game.Screens.Ranking.Expanded.Accuracy; using osuTK; namespace osu.Game.Beatmaps.Drawables.Cards.Buttons { public class DownloadButton : CompositeDrawable { protected readonly DownloadIcon Download; protected readonly PlayIcon Play; protected readonly BeatmapDownloadTracker Tracker; private readonly SmoothCircularProgress downloadProgress; [Resolved] private OsuColour colours { get; set; } [Resolved] private OverlayColourProvider colourProvider { get; set; } public DownloadButton(APIBeatmapSet beatmapSet) { Anchor = Anchor.Centre; Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; InternalChildren = new Drawable[] { Tracker = new BeatmapDownloadTracker(beatmapSet), Download = new DownloadIcon(), downloadProgress = new SmoothCircularProgress { Size = new Vector2(12), Anchor = Anchor.Centre, Origin = Anchor.Centre, InnerRadius = 0.4f, }, Play = new PlayIcon() }; } protected override void LoadComplete() { base.LoadComplete(); Tracker.Progress.BindValueChanged(_ => updateState()); Tracker.State.BindValueChanged(_ => updateState(), true); FinishTransforms(true); } private void updateState() { Download.FadeTo(Tracker.State.Value == DownloadState.NotDownloaded ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint); downloadProgress.FadeTo(Tracker.State.Value == DownloadState.Downloading || Tracker.State.Value == DownloadState.Importing ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint); downloadProgress.FadeColour(Tracker.State.Value == DownloadState.Importing ? colours.Yellow : colourProvider.Highlight1, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint); if (Tracker.State.Value == DownloadState.Downloading) downloadProgress.FillTo(Tracker.Progress.Value, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint); Play.FadeTo(Tracker.State.Value == DownloadState.LocallyAvailable ? 1 : 0, BeatmapCard.TRANSITION_DURATION, Easing.OutQuint); } protected class DownloadIcon : BeatmapCardIconButton { public DownloadIcon() { Icon.Icon = FontAwesome.Solid.Download; } } protected class PlayIcon : BeatmapCardIconButton { public PlayIcon() { Icon.Icon = FontAwesome.Regular.PlayCircle; } } // TODO: implement behaviour } }